![]() Performance isn’t really the focus of the blaster, and as such, spreading the air pressure of a single plunger across three darts does make them fly a little shorter and softer than typical. Loading the shells into the blaster is pretty fiddly and takes a bit of time to get used to, but it’s novel and has nice mechanical feedback so the fun of reloading makes up for some of the required fine motor control needed. Everything feels nice and solid especially around the breach which is important for something like this to work well. The ergonomics of the Sledgefire are pretty nice, the grip is comfortable even at such a steep angle which seems to be Nerf shorthand for “this is meant to be a shotgun” at this point. You can buy more shells, but only through Amazon or via the Hasbro Toy Shop website, which is nice that they’re available, but I wish they had a proper retail release. The stock has cutouts that allow you to store the shells with the blaster so they don’t get lost, which is a nice feature since the blaster cannot work without the shells. The shells are unique to the Sledgefire and serve simply to hold the darts in position for loading and firing. The outer shell is all original, featuring a pretty aggressive looking attachment rail on top, and sports a rather appealing turquoise blue color that we are yet to see on any other Nerf blaster, which I feel is a shame. Pulling the trigger fires all three darts out of the shell in one blast, there isn’t a staged trigger like on the Barrel Break, so it’s effectively a one-shot blaster that has a spread pattern. Once fully opened, you insert a shell and close the breach back up. Pressing the orange tab above the grip unlocks the barrel, allowing you to simultaneously open the action of the blaster and prime the air plunger. The big difference between the Barrel Break and the Sledgefire is that the Sledgefire uses proprietary shells for loading which hold three darts a piece. ![]() ![]() Like the Barrel Break from last week, it operates using a break action with darts being loaded tip first into the barrel. The Sledgefire was released in 2013 as part of the first wave of Zombie Strike blasters alongside the Hammershot. Sure, you could, in theory, use any of the quality blasters in the Nerf catalog, but what if one or even two darts at a time isn’t enough? That’s when it’s time to consider the Sledgefire, and consider it we shall. And if there are zombies, you know you’re gonna need to shoot at least a couple of them, you know, just to try it out. Boo! Haunted house! What else could be scarier than a late review? Muahahaha! Ok, well, lots of things, I suppose.
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